Saturday, October 9, 2010

The importance of teams


As I teach scrum and lean-agile classes, I often meet people who don't understand teams. Often this is true for some of the smartest, most capable people.

Why?
I think there are many answers.

One is that they have been taught the single-leader team discipline. (This is the phrase that Katzenbach and Smith use for it.) So they assume there is no real team discipline. Ie, they have not been taught it.

So, what is the real team discipline? Many people have talked about it, but Katzenbach and Smith have done a good job of defining it in The Wisdom of Teams.
  • Small number
  • Complementary skills
  • Common purpose, common set of specific performance goals
  • Commonly agreed work approach
  • Mutually accountable

Another, simpler way of talking about this is to say that the team is smarter than any individual.

This is a little dangerous to say. Yes, teams can be stupider than a single individual, if they let themselves. But Katzenbach and Smith show a number of cases where the team, a real team, was smarter than one individual. Not really surprising to me, since we know the old saying, two heads are better than one.

Why is this so true in our work?

Well....
- we need innovation; generally via basic brainstorming, a small team can be more creative
- our business domains are typically bigger than they used to be
- our technical domains are typically more complex than they used to be
- the speed of change (in all these areas and more) is greater

So a team is better able to keep up. If they are a real team.

More soon....

See The Wisdom of Teams here:
http://bit.ly/9BixGz

Saturday, October 2, 2010

JIT Knowledge Creation

This is our business. Just-in-time knowledge creation. (It is not just-in-time knowledge management.)

Why? And why is it so important?

Well, ultimately the answer is because people are important. Or maybe it is better to say we respect the customer. And the firm's shareholders.

What do I mean, you say?

Let's start from the beginning. A long time ago the Lean people discovered that any Work-In-Process waste (WIP) or inventory, is muda. No, they weren't being silly. All Lean firms still have some WIP and inventory, but they have been relentlessly reducing the ratio of WIP and inventory to sales for 50 years now. And now it is a very small fraction of what it used to be. And they are still not satisfied. It must be reduced more.

And why did they do that? Well, in the auto industry they realized that an unsold car in inventory is trouble. It can only get worse, it cannot get better. The sun can spoil the paint job. Rain can cause rust. Hail can damage the exterior. Time can make it go out of the current model year. In other words, they noticed that the car can decay. (There are other reasons too.)

In software development, our business is knowledge. In the form of working code.

How fast can our knowledge decay compared to a car?

And here we mean not only the final knowledge (the working code), but also all the other tacit and explicit knowledge needed in the course of building the working product.

My opinion, and I usually demonstrate this easily in each Scrum class, is that our knowledge decays exponentially faster than a car. And a car's value will only go down a bit at a time. But our knowledge can lose its value as much as 100% in one day.

So, although no one told you, we in the software industry need to be relentlessly reducing our all our work-in-process and inventory. So, WIP is any work we have done that has not resulted in finished inventory. Finished inventory is fully finished software, that is all but deployed and in use by the 'customer'.

Now, we don't mean you should be foolish. For example, there is a minimum marketable feature set concept that does apply. Although we think that the size of the MMFS is much smaller than we almost always want to believe.

Again, a key goal of how we organize things should be to minimize WIP and inventory. And because there are many reasons for that, we can also organize things to minimize the negative impact of the WIP and inventory we 'must' have. (We will talk later about some of the other negative impacts of WIP and inventory.)

We must have a greater percentage reduction in WIP and inventory than the auto industry. We have lots of work to do to make that happen. Lots of impediments to remove. It was hard for the auto industry, and it will be hard for us. And now we have made the first step -- someone has told you that is absolutely key to your job.

Now, you know what your job really is. To know and not to do, is not to know.

BTW, Takeuchi and Nonaka have written many many pages about knowledge creation. They are the godfathers of Scrum. (A hint, for those who want a hint.)

Tuesday, September 28, 2010

Where to start?

Some of us have been doing lean-agile-scrum for awhile now. And we forget that others are just starting.

So, where does one start?

The first answer is that you start from where you are. One thing this means is that one starts with the impediments one has today. And you use Scrum to help tell you "what is the biggest impediment today?"

And there is always a biggest one today. And it is hard to predict what will be the biggest impediment tomorrow. So many different things can be slowing down the team. So many things can come up in an instant.

Is it useful to work on a less-important impediment? Well, yes, but not nearly as useful as working on the top impediment. THIS IS IMPORTANT. We should always be working on the top impediment (presuming that it can be improved, or that 'they' will allow us to fix it).

Why should you start Scrum? (This gets to the core issue of starting with right intention. As any good Buddhist would want us to.)

Well, some people want a work life that is more fun. Some want to get rid of a bad manager. (BTW, I think very very few managers are 'bad', although I do think lots of managers have been taught badly how to do their work.) Some want money. These are all good reasons.

But I think the best reasons are phrased a bit differently: To make my life better, to make our team's life better, to make our customers' lives better. You will note how that starts from the center and moves outward.

And it raises a fundamental question: what does it mean to make someone's life better? This is a difficult yet important question.

I think it is bigger than software. And I think that important words, like freedom, love and self-responsibility, are in there. And working as a team and at the same time fulfilling oneself as a person. Perhaps we may say a connectedness that that makes us more individuals rather than less. (I am in eastern europe (Romania) as I write.) We do not join a collective to lose our individuality, but rather, seemingly paradoxically, to become yet more our own individual selves within the team.

Within the dualisms we are used to thinking in, this sounds a paradox. But it is the truer organic reality.

Learning how to do this can be painful, but, as the song says, and as every mother knows, a deeper pleasure is on the other side. (See http://www.metrolyrics.com/save-room-lyrics-john-legend.html for the lyrics, if you are interested. Good song too.)

One team recently was going through this pain. One wondered how long it would take. One wondered "will they get to the other side?" Still, one has confidence that people learn from scraping their knees.